Tuesday, December 23, 2014
Sunday, December 07, 2014
Gameplay video #2
There it is! (If for some reason it isn't showing, check your adblocker - had some problems with Firefox and simple ad-blocker)
Read on for the details...
Monday, December 01, 2014
We're working on a new video!
Sunday, November 23, 2014
Status of art assets
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Guards keeping in shape |
I'm currently adding missing assets to the game and getting stuff ready for all the required levels of the first third of the game. There's not much missing anymore, and today I'll be focusing on new decals and effects work. I'm constantly updating old assets but also being very aware of the fact that it's a never-ending task; everything can always be improved but one has to set limits and focus on the big goal...
Saturday, November 15, 2014
Introducing... The Turrets!
This time we'll continue the tradition of introducing the different types of enemies you'll encounter in the game.
Turrets are automated, stationary guardians of the Island Delta complex. They are equipped with a variety of weaponry, including ear-devastating grenade launchers and tissue slicing heavy laser cannons and plasma projectiles.
Turrets are automated, stationary guardians of the Island Delta complex. They are equipped with a variety of weaponry, including ear-devastating grenade launchers and tissue slicing heavy laser cannons and plasma projectiles.