Showing posts with label Fixerbot. Show all posts
Showing posts with label Fixerbot. Show all posts

Friday, July 03, 2015

Fixerbot got sounds


Just a quick post!

I've added some sound effects to FixerBot and as a result, he's a lot more perky and alive. This unit has been neglected for some time, but it is now added back to the game and is fully functional with sounds.

Sunday, June 08, 2014

Introducing the FixerBot unit

"FixerBot - He'll happily fix all the things you break!"

This unit is a fun one since it's not just another aggressive enemy. It's also far from being a passive decorative unit because it affects gameplay in many different ways: it can revive other bots that have been disabled and open doors that are impossible to open otherwise. That's not all of it though...

We're working on fun mechanisms that allow the player to hack FixerBots to manipulate the game surroundings in various ways. More of this later as things progress.

Just for fun, here's a video showing FixerBot working on a broken CraBot: