Showing posts with label sound. Show all posts
Showing posts with label sound. Show all posts

Sunday, June 12, 2016

June 2016 Status Update!


  Alrighty, things are shaping and coming up milhouse, but is it done yet? No! Almost.
All the levels are done, decorated, lit, tweaked, and continuously improved upon.

UI needs some further tweaking and all the levels will get more interesting secret areas while we keep adding missing sounds to every asset and event that needs it.

Friday, July 03, 2015

Fixerbot got sounds


Just a quick post!

I've added some sound effects to FixerBot and as a result, he's a lot more perky and alive. This unit has been neglected for some time, but it is now added back to the game and is fully functional with sounds.